Category Archives: Star Trek

From the Archive: Star Trek V: The Final Frontier (1989)

As I’ve mentioned before, I often receive e-mails asking me to review specific films. One of the most oft-requested reviews is for Star Trek V: The Final Frontier (1989), which is widely-regarded as the worst Star Trek film to feature the original cast.


I don’t know this for certain, but I strongly suspect this particular review is requested in the hope that somehow, in some way, this poorly-reviewed William Shatner film might be rehabilitated in popular imagination. For instance, requests for a review of Star Trek V: The Final Frontier spiked after my positive review of The Motion Picture. My supposition thus leads me to believe that a lot of Star Trek fans must — secretly? — enjoy the oft-derided fifth film, and are seeking valid, well-enunciated arguments in support of it.

 I can relate to that.  Big time.

After all, I am a Star Trek fan, and can see the silver-lining in every Star Trek movie. So I am happy to enumerate the aspects I appreciate and admire about Star Trek V: The Final Frontier.

However, for the record, it is also necessary for me to note where and when things go dramatically wrong with the movie. So — to quote Joss Whedon — this review isn’t going to be all “hugs and puppies.”

That fact established there are indeed many components of Star Trek V: The Final Frontier worth lauding and I will explain in detail below why I feel that way.


Let’s start, however, with a brief re-cap of the plot. The fifth Star Trek picks up with Captain Kirk (William Shatner) and his crew on vacation on Earth — in the paradise-like setting of Yosemite — when a dangerous hostage situation unfolds in the Neutral Zone. There, on Nimbus III — on the “planet of Galactic Peace” — a Vulcan renegade named Sybok (Laurence Luckinbill) has taken hostage the Romulan, Klingon and Federation counsels. He has done so with an army of devout “believers.” Sybok’s gambit is to capture a starship so he can set a course for the center of the Galaxy and find the mythical planet Sha Ka Ree (named after Sean Connery), where he believes “God” awaits.

An unprepared U.S.S. Enterprise, with only a skeleton crew aboard, is assigned to rescue the hostages. The attempt fails, and Sybok commandeers the Enterprise using his particular brand of Vulcan brainwashing to persuade the crew to follow him. In particular, he frees each man he encounters of his “secret pain.” Kirk soon learns that Sybok is Spock’s (Leonard Nimoy) half-brother, a heretic who rejected Vulcan dogma and came to believe that emotion, not logic, is the key to enlightenment.

With a Klingon bird of prey in hot pursuit, the Enterprise passes through the Great Barrier at the center of the galaxy and encounters a mysterious planet. There, on the surface, awaits a creature who claims to be “God.” Kirk questions the Being, and soon a vision of Heaven goes to Hell.

Because It’s There: The Search for the Ultimate Knowledge; The Search for a Film’s Noble Intentions

From Captain Kirk’s effort to climb El Capitan at Yosemite National Park in the film’s first scene to Sybok’s probe through the foreboding and mysterious Great Barrier, Star Trek V: The Final Frontier concerns, in large part, a typically-Star Trek conceit: the human quest to reach a higher summit and to find at that apex a new or deeper truth about our existence.

When Mr. Spock asks Kirk why he would involve himself in an endeavor as dangerous as climbing a mountain, Kirk answers simply, “because it’s there.” That’s a simplistic but apt shorthand to describe one of our basic human drives. What our eyes detect, we want to explore, to experience. Enlightenment, for us, is often attained on the next plateau.


Sybok terms his search for “God” the search for the “ultimate knowledge” and he too seeks to climb a mountain after a fashion: penetrating the Great Barrier which protects a secret at the center of our galaxy. The means by which Sybok conducts his quest are not entirely kosher, however (kidnapping diplomats and hijacking a starship). But his quest, though coupled with his vanity, is sincere. An outcast among his Vulcan brethren, Sybok believes that if he can “locate” God, his beliefs will be validated, and thus perhaps re-examined by those who made him a pariah.

At one point late in the film, Kirk seems to suddenly realize that Sybok and he share a similar drive; that he has stubbornly refused Sybok the same liberty he affords himself, not merely to “go climb a rock,” but to see, literally, what awaits at the mountain-top. Upon this realization, Kirk gazes knowingly at an old-fashioned captains’ wheel in the Enterprise’s observation deck. His hand brushes across a bronze plaque engraved with the legend “Where No Man Has Gone Before,” a re-iteration of the franchise’s “bold,” trademark phrase.  In a world where so many sci-fi movies depend on black-and-white portrayals of “good” and “evil,” it’s quite bold that The Final Frontier actually establishes a connection — and one involving the meaning of life itself — between protagonist and antagonist.
It should be noted here, perhaps, that Star Trek V: The Final Frontier is not out on some wacky limb, franchise-wise, in exploring the existence of “God,” or a planet from which life sprang. On the former front, the Enterprise encountered the Greek God Apollo in the second-season episode “Who Mourns for Adonis” and on the latter front, discovered the planet “Eden” in the third season adventure “The Way to Eden.”  In a very real way, The Final Frontier feels like a development of this oft-seen Trek theme, as much as The Motion Picture was a development of themes featured in episodes such as “The Changeling” and “The Doomsday Machine.”
What remains laudable about Star Trek V: The Final Frontier, however, is that screenwriter David Loughery, with director Shatner and producer Harve Bennett, carry their central metaphor  — discovery of the ultimate knowledge — to the hearts of the beloved franchise characters. Star Trek V very much concerns not just the external quest for the divine, but a personal and human desire to understand the meaning of life.
Or, at the very least, the path to understanding the meaning of life.
What that desire comes down to here is one lengthy scene set in the Enterprise observation deck. There are no phasers, transporters, starships, Klingons, or special effects  to be found. Instead, the scene involves Kirk, Spock, Bones and Sybok grappling with their personal beliefs, with their sense of personal identity and history, even. Sybok attempts to convert Spock and McCoy to his agenda by using his hypnotic powers of the mind. “Each man hides a secret pain. Share yours with me and gain strength from the sharing,” he offers. One at a time, Kirk’s allies crumble under the mesmeric influence. Then Sybok comes to Kirk, and the good captain steadfastly refuses Sybok’s brand of personal enlightenment.
In refusing to share his pain, Kirk notes to Dr. McCoy (DeForest Kelley) that “you know that pain and guilt can’t be taken away with a wave of a magic wand. They’re the things we carry with us, the things that make us who we are. If we lose them, we lose ourselves. I don’t want my pain taken away! I need my pain!”
This specific back-and-forth is the heart of Star Trek V: The Final Frontier. The Kirk/Sybok confrontation embodies the difference between Catholic Guilt (as represented by Kirk), and New Age “release” (as represented by Sybok). In terms of a short explanation, Catholic guilt is essentially a melancholy or world-weariness brought about by an examined life. It’s the constant questioning and re-parsing of decisions and history (some call it Scrupulosity). And if you know Star Trek, you understand that this sense of melancholy is, for lack of a better word, very Kirk-ian.
As a starship captain, James Kirk has sent men and women to their deaths and made tough calls that changed the direction of the galaxy, literally. But he has never been one to do so blindly, or without consideration of the consequences. “My God, Bones, what have I done?” He asks after destroying the Enterprise in The Search for Spock, and that’s just one, quick example of his reflective nature. In short, Kirk belabors his decisions, so much so that McCoy once had to tell him (in “Balance of Terror”) not to obsess; not to “destroy the one called Kirk.”
What Captain Kirk believes – and what is crucial to his success as a starship captain — is that he must carry and remember the guilt associated with his tough decisions. He must re-hash those choices and constantly relive them, or else, during the next crisis, he will fail. His decisions are part of him; he is the cumulative result of those choices, and to lose them would be — in his very words here — “to lose himself.”  Pain, anguish, regret…these are all crucial elements of Kirk’s being, and of the human equation.
By contrast, Sybok promises an escape from melancholy. His abilities permit him to “erase” the presence of pain all-together. This a kind of touchy-feely, New Age balm in which a person lets go of pain (via, for example, ACT: Active Release Technique) and then, once freed, suddenly sees the light.
Sybok’s approach arises from the counter-culture movement of the 1960s (the era of the Original Series), and might be described — albeit in glib fashion — as “Do what feels right” (a turn-of-phrase Spock himself uses in the 2009 Star Trek). But Sybok is a master of semantics. He doesn’t “control minds,” he says, he “frees” them. Left unexamined by Sybok is Kirk’s interrogative: once freed from pain, what does a person have left?  What remains when a person’s core is removed?  An empty vessel? 
Isn’t pain, borne by experience a part of our core psychological make-up? The New Age depiction of Sybok in Star Trek V: The Final Frontier led critic David Denby to term this entry “the most Californian” of the Star Trek films (New York, June 19,1989, page 68).
In countenancing the false god of Sha Ka Ree, these belief systems collide. Sybok — freed of pain and self-reflection — is unaware of his own tragic flaws. Eventually he sees them, terming them “arrogance” and “vanity.” But Kirk, who has always carried his choices with him, is able to face the malevolent alien with a sense of composure and entirely appropriate suspicion. Kirk is able, essentially, to ask “the Almighty for his I.D.” because he has maintained his Catholic sense of guilt. He’s been around the block too many times to be cowed by an alien who wants to appropriate his ship.
The lengthy scene in the observation deck, during which Sybok attempts to shatter the powerful triumvirate of Kirk, Spock and McCoy is probably the best in the film. Shatner shoots it well too, with Sybok intersecting the perimeters of this famous character “triangle” (of id, ego, and super-ego) and then, visually, scattering its points to the corners of the room when doubt is sewn.
And then, after Kirk’s powerful argument and re-assertion of Catholic Guilt, the triangle (depicted visually, with the three characters as “points”) is re-constructed. Sybok is both literally and symbolically forced out of their unified “space.”
In point of fact, Shatner uses this triangular, three-person blocking pattern a lot in the film. Variety did not like the movie, but noted the power of this particular sequence in its original review: “Shatner, rises to the occasion,” the magazine wrote, “in directing a dramatic sequence of the mystical Luckinbill teaching Nimoy and DeForest Kelley to re-experience their long-buried traumas. The re-creations of Spock’s rejection by his father after his birth and Kelley’s euthanasia of his own father are moving highlights.”


While discussing Shatner, I should also add — no doubt controversially — that Shatner boasts a fine eye for visual composition. The opening scene on the cracked, arid plain of Nimbus III, and the follow-up scene set at Yosemite reveal that he has an eye not just for capturing natural beauty, but for utilizing the full breadth of the frame. As a director, Shatner came out of television (helming episodes of T.J. Hooker), but his visual approach doesn’t suggest a TV mentality. On the contrary, I would argue that there are moments in Star Trek V: The Final Frontier that are the most inherently cinematic of the film series, after Wise’s Star Trek: The Motion Picture (1979) and Abrams’ big-budget reboot of 2009.
What Does God Need With a Starship? Pinpointing the Divine inside The Human Heart and in the Natural World

I’ve noted above how Star Trek V: The Final Frontier involves the search for the ultimate knowledge, and uses two distinctive viewpoints (Catholic Guilt embodied by Kirk and New Age philosophy embodied by Sybok) to get at that knowledge.

What’s important, after that “quest” is the film’s conclusion about the specific “ultimate knowledge” gleaned from the journey.
In short order, in Star Trek V: The Final Frontier, the angry Old Testament-styled God-Alien reveals his true colors and demonstrates a capricious, violent-side. After Kirk asks “what does God need with a starship,” “God” is wrathful and violent. And this is what the site Common Sense Atheism suggested was really being asked by our secular, humanist hero.
“One might ask, “What does God need with animal sacrifice? With a human sacrifice? With a catastrophic flood? With billions of galaxies and trillions of stars and millions of unstoppably destructive black holes? What does God need with congenital diseases and a planet made of shifting plates that cause earthquakes and tsunamis? Isn’t the whole point of omnipotence that God could make a good world without all these needlessly silly or harmful phenomena?” 
Moreover, why should humans obey the commands of someone as capricious, jealous, petty, and violent as the God of the Jewish scriptures?
This critical line of thought reminds me of my experience seeing Star Trek V: The Final Frontier in the theater with my girlfriend at the time, a devout Jew.
Afterwards, she was utterly convinced that Kirk and company had indeed encountered the Biblical, Old Testament God. And that they had, in fact, destroyed Him. Her reasoning for this belief was that “God” as depicted in the film actually looked and acted in the very fashion of the Old-Testament God.
On the former, front (God’s appearance), The Journal of Religion and Film, in a piece “Any Gods Out There?” by John S. Schultes, opined: “This being appears in the stereotypical Westernized figure of the “Father God” as depicted in art. He has a giant head, disembodied, depicting an older man with a kind face, flowing white hair and booming voice.”
On the latter front — behavior — there are also important commonalities. The Old Testament God was cruel, self-righteous, unjust, demanding, and acting according to a closely-held personal agenda (moving in a mysterious way?) without thought of courtesy or explanation to humans. Consider that the Old Testament God destroyed whole cities (like those of Sodom and Gomorrah), and that it’s his plan to kill us by the billion-fold in the End Times, if we don’t believe in him. The Old Testament God is indeed one of violence and punishment.
And this is precisely how Star Trek V: The Final Frontier depicts this creature. He wants to deliver his power — his violence and judgment — to “every corner of creation.” Naturally, Kirk can’t allow this brand of subjugation…even it comes from God.
Over the years, I have come to agree more and more with my former-girlfriend’s assessment. The alien portrayed in Star Trek V: The Final Frontier may indeed be the Old Testament God of our legends. Just as Apollo was indeed, Apollo of Greek Myth in “Who Mourns for Adonis.”
And, in fact, Captain Kirk kills God here. (Or rather, it’s a cooperative venture with the Klingons…). In doing so, Kirk frees humanity (and the universe itself) from the oppression of superstition, judgment and tyranny.  Ask yourself, keeping in mind Gene Roddenberry’s visions of humanity and religion (expressed candidly in the TNG episode “Who Watches the Watchers”): is that Star Trek V’s ultimate message?
The ultimate knowledge, according to this Trek movie is that God only exists “right here; the human heart,” as Kirk notes near the film’s conclusion. Accordingly, The Journal of Religion and Society explains that this conclusion represents a narrative wrinkle true to “the collective history of Classic Star Trek,” a re-assertion of Roddenberry-esque, secular principles. In his essay, “From Captain Stormfield to Captain Kirk, Two 20th Century Representations of Heaven, scholar Michel Clasquin concludes:
“In “Final Frontier“, Heaven turns out to be Hell: the optimism is deferred until the heroes have returned to the man-made heaven of the United Federation of Planets. The film ends where it began: with Spock, Kirk and McCoy on furlough in a thoroughly tamed Earth wilderness. This, the film tells us, is the true Heaven, the secular New Jerusalem that humans, Vulcans and a smattering of other species will build for themselves in the 24th century, a world in which the outward heavenly conditions reflect the true Heaven that resides in the human heart.”
Clasquin’s point here absolutely demands a re-evaluation of the book-end Yosemite camping scenes of Star Trek V: The Final Frontier. Many critics complained that the film takes a long time to get started, since the crew must “laboriously” be re-gathered from vacation.
However, if Star Trek V: The Final Frontier’s point is that “God” resides in man’s heart (and is, in fact, man himself) and that the Garden of Eden, or Heaven itself is “a tamed Earth wilderness,” — a finely-developed sense of responsible environmentalism, in fact — then these two sequences of “nature” prove absolutely necessary in terms of the narrative. Heaven on Earth is within our grasp, the movie seems to note. We don’t have to die to get there. We merely must act responsibly as stewards of our planet (or in Star Trek’s universe, planets, plural). The human heart, and the Beautiful Earth: these are Star Trek V: The Final Frontier’s (atheist) optimistic views of where, ultimately, Divinity resides.  If you desire a Star Trek movie with some pretty deep philosophical underpinnings, look no further than William Shatner’s The Final Frontier.

“All I Can Say is, They Don’t Make ‘Em Like They Used To: A Movie Shattered (not Shatnered…) by Poor Execution”

William Shatner handles many of the visual aspects of Star Trek V: The Final Frontier with flair and distinction. His impressive efforts are badly undercut, however, by three catastrophic weaknesses. The first such weakness involves studio interference in the very story he wanted to tell. The second involves inferior special effects, and the third involves slipshod editing.


On the first front, William Shatner sought initially to make a serious, even bloody movie concerning fanatical religious cults and God imagery. His plan was shit-canned in large part, by Paramount Studios.  Star Trek IV: The Voyage Home (1986) had just proven a major success, and the Powers That Be judged this was so because the movie evidenced a terrific sense of humor, particularly fish-out-of-water humor. The edict came down that Star Trek V: The Final Frontier had to include the same level of humor.

Frankly, this edict was the kiss of death. The humor in Star Trek IV: The Voyage Home grew organically out of the situation: advanced people of the 23rd century being forced to deal with people and activities of the “primitive” year 1986.  The scenario there called for fish-out-of-water humor, and no characters were sacrificed on the altar of laughs.


Above, I described the thematic principles of Star Trek Vseeking the ultimate summit both externally and internally, and discovering that the Divine is inside us — or is, actually, the Human Heart. So how exactly, does Scotty knocking himself out on a ceiling beam, or Uhura performing a fan dance, or Chekov rehashing his “wessel” shtick fit that conceit?

The short answer is that it doesn’t. Such humor had to be grafted on here, and it shows. It’s forced, awkward, and entirely unnecessary. The inclusion of so much humor actually runs counter to the grandeur and seriousness of the story Shatner hoped to tell.

And then — in a typical bout of bean-counter nonsense — what does Paramount do next? Well, it advertises and markets Star Trek V: The Final Frontier with the ad-line “why are they putting seat belts in theaters this summer?” suggesting that the movie is an action-packed roller-coaster ride! This is after they demanded the movie be a comedy! Talk about assuring audience dissatisfaction. Tell audiences that the movie they are about to see is super-exciting and action-packed, and then give them Vulcan nerve-pinches on horses, Uhura and Scotty flirting with each other, and crewmen singing “Row, Row, Row Your Boat.”  Quite simply, The Final Frontier’s marketing campaign didn’t do a good job of managing audience expectations.

The second aspect of Star Trek V: The Final Frontier that damages it so egregiously involves the special visual effects. A movie like this — about the search for God, no less — must feature absolutely inspiring and immaculate, awesome visuals. We must believe in the universe that includes Sha Ka Ree, and the God Creature.

Originally, Shatner envisioned Sha Ka Ree turning into a kind of Bosch-ean Hell, featuring demons and rivers of fire. But what we get instead is a glowing Santa Claus-head in a beam of light, and…a much too familiar desert planet.
What’s worse is that many visuals don’t match-up. When Kirk’s shuttle flies over the God planet initially, the surface of the world looks like a microscopic landscape (a sort of God’s Eye view of the head-of-a-pin, as it were). But when the shuttle lands the planet just looks like a terrestrial desert. This is Heaven?

Perhaps Star Trek V could have surmounted this problem, since the TV series was never about special effects anyway, but about ideas. But the special effects in Star Trek V: The Final Frontier fail to even adequately render believable and “real” such commonplace Star Trek things as starships in motion or photon torpedo blasts. Watching Star Trek V: The Final Frontier is a little bit like watching Golan and Globus’s Superman IV: The Quest for Peace (1986): the cheapness of the effects make you wince, and stands in stark contrast to a franchise’s glory days.


And the editing! Oh my, to quote Mr. Sulu. 
Star Trek V: The Final Frontier is edited — in polite terms — in disastrous fashion. During Kirk, Spock and McCoy’s escape on rocket boots through an Enterprise turbo shaft, the same deck numbers repeat, in plain view. 
When Kirk falls from his perch high on El Capitan the movie cuts to a lengthy shot of Shatner — in front of a phony rear-projection background — flapping his arms.
And just take a look at how Kirk’s weight, make-up, hair-cut, and disposition shift back-and-forth in his final scene with General Koord and General Klaa aboard the Klingon Bird of Prey. This mismatch was due to post-production re-shoots when the original ending was deemed unacceptable.

Forget the script (which might have worked without the studio-demanded humor). Forget the acting (which is pure Star Trek ham bone — and, in my estimation, perfect for a futuristic passion play), it’s the editing that scuttles this film.Whether it’s allowing us the time to notice that Sybok’s haircut and outfit change on Sha Ka Ree, or permitting us to linger too long on visible wires in two fight scenes, Star Trek V’s cutting is just not up to par.


There’s a Star Trek fan out there on the Net who has taken it upon himself to re-edit Star Trek V: The Final Frontier, and you know something? It’s a worthy enterprise. Preferably, Shatner should do a director’s cut, and trim his misbegotten film down to a mean, lean eighty-five minutes. The worst editing, effects, and jokey moments would be excised, and audiences would be surprised, perhaps, how visually adroit, how dynamic, how meaningful and even spiritual this Final Frontier could be sans the theatrical release’s considerable problems.

Let’s face it, modern criticism often thrives on hyperbole, so it’s fun and dramatic to declare that Star Trek V: The Final Frontier is one of the ten worst science fiction films EVER! The only problem is, it’s not necessarily true.
I don’t even know that The Final Frontier is actually the worst Star Trek film, to be blunt, especially after watching Generations and Nemesis recently.   Star Trek V: The Final Frontier conforms to Muir’s Snowball Rule of Movie Viewing. Allow me to explain. Because Star Trek V: The Final Frontier is perceived by the majority of critics and Star Trek fans as “bad,” everything about the film gets criticized, when — in point of fact — many other Star Trek movies feature many of the same goofy errors. For instance, I have read some Star Trek fans complain vociferously about the fact that the Enterprise travels to the center of the galaxy here in a matter of hours.
The fact that in First Contact, the Enterprise gets from the Romulan Neutral Zone to Earth in time to join a battle against the Borg, already in progress, goes unnoticed or at least uncommented upon. So, the starship got there in like, you know, a few minutes, I guess. But because First Contact is beloved and generally evaluated as good, it generally doesn’t garner the same level of negative attention or scrutiny. When it fails in a spot here or there, it gets a pass.

Whereas, by contrast, the details in Star Trek V: The Final Frontier definitely draw heavier scrutiny. The “bad movie” snowball, once rolling down a hill, just grows larger and larger. We forgive less and less.  Every aspect of the film is nitpicked and called into question, deservedly or not.  It becomes harder, then, to register and recognize the good.

Star Trek V: The Final Frontier is an ambitious failure. But ambitious may be the operative word here. The movie certainly aimed high, and hoped to chart some fascinating spiritual and philosophical ground that feels abundantly true to the Star Trek line and heritage.

But plainly, the execution leaves a lot to be desired. Again, I renew my call for a Shatner-guided 85 minute version.  One closer to his original vision, with improved special effects, and better editing.  A new official release, re-modulated as I suggest, may be the only way for opinion-hardened Star Trek fans to see the good points of this admittedly problematic entry in the film canon.

Movie Trailer: Star Trek V: The Final Frontier (1989)

Sci-Fi Wisdom of the Week: Star Trek V: The Final Frontier (1989)



“Damn it, Bones, you’re a doctor. You know that pain and guilt can’t be taken away with a wave of a magic wand. They’re the things we carry with us, the things that make us who we are. If we lose them, we lose ourselves. I don’t want my pain taken away! I need my pain! 


Star Trek V: The Final Frontier (1989)

Movie Trailer: Star Trek: The Motion Picture (1979)

Cult Movie Review: Star Trek: First Contact (1996)

Star Trek: First Contact(1996) is likely the finest of The Next Generation feature films.  In part, this is so because the film combines an extremely popular villain, the Borg, with an extremely popular idea in the franchise: time travel


In part, First Contact also thrives because the film is more action-oriented and visceral than some of the other entries in the canon. The screenplay, by Brannon Braga and Ronald Moore also goes through fewer contortions than Generationsdid to fashion its compelling tale.  Where Generations seemed confusing and contrived, First Contact feels stream-lined and sleek. 

Perhaps most importantly, Star Trek: First Contactwhile occasionally gory and quite violent – remembers that the core of Star Trek’s appeal does not rest in warfare and hatred, but rather in the exploration of the “human adventure.” 

By ending on the high note of humanity’s first contact with the Vulcans, First Contact honors Star Trek’s important legacy of hope and promise.  This vision of a better tomorrow (and of a better humanity, to boot), differentiates the franchise from virtually all other space adventures, and makes the film a pleasure to watch, even fifteen years after its theatrical release.  An average Star Trek movie can excite you with space battles, certainly, but only a very good one can tap into the inspirational nature of Gene Roddenberry’s celebrated creation.

Accordingly, film critics approved of and admired the film, and First Contact remains one of the best-reviewed Star Trek films in the saga’s history.  Variety wrote: “Star Trek: First Contact”is a smashingly exciting sci-fi adventure that ranks among the very best in the long-running Paramount franchise. Better still, this is one TV spinoff that does not require ticket buyers to come equipped with an intimate knowledge of the small-screen original. Fans and non-fans alike will line up for this wild ride, and many will be repeat customers.”

Lloyd Rose at The Washington Post praised Jonathan Frakes’ direction, and opinedThere are moments of visionary beauty in this film that rank with “Metropolis,” with Josh Meador’s interior vistas in “Forbidden Planet” and Irvin Kershner’s and Ralph Quarrie’s work in “The Empire Strikes Back” — that is to say, with the best fantasy films ever made.

As a reviewer and unapologetic Trek fan, I boast deeper reservations about First Contact than Rose apparently did, and feel that while the film is indeed the best of the Next Generation cinematic efforts, it still falls short of the cinematic majesty and scope of The Motion Picture(1979), or the sheer emotionality and humanity of The Wrath of Khan(1982). 

Part of the reason that Star Trek: First Contactdoesn’t work on the same rarefied level as those aforementioned titles is that many of the earthbound scenes involving James Cromwell’s recalcitrant Zefram Cochrane boast no effective foil for the mischievous inventor of warp speed technology.  Riker, Troi and Geordi are beloved characters to be certain, but they are never really established effectively in the script as larger-than-life personalities with the heft to match Cochrane note-for-note and blow-for-blow.  As a result, the film’s pace lags badly every time First Contact returns to Earth and the Borg are shunted off-screen.

By contrast, the Borg themselves (itself?) are incredibly effective in design, concept and execution.  They are visually-inspired, dynamic villains, and First Contact benefits strongly from their presence, even if aspects of their culture (namely the Borg Queen) now seem contradictory and unnecessarily muddled.   As a longtime Star Trek fan, I was also disappointed with some of the shoddy continuity in the film, especially because in most cases the flaws were unnecessary and could have been easily rectified in post-production.

But such quibbles aside, Star Trek: First Contactremains a fun and involving science fiction adventure.  It’s an eminently sturdy entry in the long-lived franchise, and comes close to recapturing successfully the character chemistry that made Star Trek: the Next Generation so beloved an endeavor.
“A group of cybernetic creatures from the future have traveled back through time to enslave the human race… and you’re here to stop them?
In the 24th Century, the cybernetic Borg attempt a second invasion of Sector 001, the home of the human race.  Instead of warping to planet Earth to join the battle, however, Captain Jean-Luc Picard (Patrick Stewart) and the U.S.S Enterprise-E are ordered to stay away.  Starfleet fears that Picard’s traumatic experience being assimilated by the Borg could make him an “unstable element” in the critical defense of Earth.

With his crew’s support, Captain Picard ignores Starfleet’s orders and assumes control of the fleet battling the Borg Cube.  Able to hear the Borg’s thoughts, Captain Picard pinpoints the cube’s weakness and destroys it, but not before a Borg escape craft opens a temporal anomaly and travels into Earth’s past.

Caught in the energetic wake of the escaping Borg sphere, the Enterprise crew can only watch as Earth of the past is assimilated by the cybernetic organisms.  The starship follows the Borg to the past, to April of 2063 in an effort to prevent the change.  There, they learn that the diabolical aliens plan to scuttle Earth’s “first contact” with alien life forms following the successful test flight of Zefram Cochrane’s (James Cromwell’s) experimental warp ship. 

Picard realizes he must preserve the timeline, or the human race will become…Borg.

Before long, the Enterprise herself is infested with Borg invaders.  Lt. Commander Data (Brent Spiner) is captured by the Borg Queen (Alice Krige), who requires the information stored in his android brain if she wishes to access the ship’s computer and stop Cochrane’s historic flight. 

Meanwhile, on Earth’s surface below, Commander Riker (Jonathan Frakes) must convince Cochrane to make his historic flight…

“I am the beginning. The end. The one who is many. I am the Borg.

The Borg are really no-brainers as movie antagonists.  The most beloved episode of Star Trek: The Next Generation remains the two-parter “The Best of Both Worlds,” concerning a Borg incursion into Federation space. The Borg are such popular villains because they promise a fate much worse than death. 


It’s one thing to be killed by drooling, murderous aliens; it’s another thing entirely to have your individuality wiped away and your intelligence sublimated into the Borg Collective.  In that state, your memories belong to the Borg.  Your physicality belongs to the Borg.  Your very soul…is theirs. 

Somewhere inside, you may want to struggle against the Collective or Hive, but you can’t succeed.  You must stand by and watch in a kind of living Hell as the Borg exploit your knowledge and exploit your body, perhaps even condemning your very loved ones to the nightmare of being “one” with the collective. It’s a horrid fate to imagine, let alone endure. 

The Borg threat also works remarkably well in the context of The Next Generation, a series that — through the inclusion of half-Betazaoids, Klingons, androids, the blind and other colorful characters — champions diversity as a worthwhile human ideal.

The Borg destroy diversity, making all life-forms conform to their vision of perfection, thus making them a perfect adversary for our colorful and very individual 24thcentury heroes.

Assimilation into the Borg group consciousness is such a powerful, frightening notion that it would be nearly impossible to ruin the threat of the Borg in a two-hour motion picture.  And yet, First Contact almost achieves the impossible by giving the Borg a heretofore unseen new ruler, a single individual called the Borg Queen. 

Now, let me be plain: Alice Krige is remarkable as the Borg Queen here.  She gives a performance simultaneously terrifying and sensual.  Similarly, her appearance is both frightening and incredibly sexy.  And yet the very idea of a Borg Queen represents a terrible undermining of the original notion of the Borg: a collective life form.

Now, suddenly – after several years of Next Generation episodes – we learn that that the Borg are ruled by an individual leader?  By the equivalent of a Queen Bee?  And worse, this Queen Bee is apparently seeking a human mate?  Here, it is plain she seeks not to make drones of protagonists Captain Picard or Data, but to make them her lovers and companions, co-rulers of the lower Borg caste. 

In one fell swoop, then, the terror and anonymity of assimilation is largely undone.  For one thing, the Borg can maintain individuality after assimilation, as the presence and personality of the Borg Queen prove.  For another, our heroes don’t face total erasure of individuality.  Instead, they get to hob-knob it with the sensual, if sadistic, Borg Queen.  There are some humans who may not consider that arrangement so terrible, frankly, given her overt sensuality…

I understand the (flawed) thinking that individuals make a “better” enemy in a movie than a group of bad guys, but the popularity of the Borg as a collective in the Next Generation TV series proves the fallacy of such thinking.  First Contact invents a new character in the Borg Queen that — while beautiful and menacing — totally undercuts the terror of the Borg equation.

Her presence raises important questions too.  How does the Queen exist in multiple dimensions at once, since First Contact suggests that she was present on the Borg ship with Locutus, although though we never saw her there in “Best of Both Worlds?”

Secondly, and perhaps more importantly, how do the Borg survive (into episodes of Voyager) if their multi-dimensional Queen keeps getting destroyed?  How many Queens are there?  How does she die?  Does Star Trek now possess an un-killable character?   Also, because she can apparently be in more than one dimension at a time, why does the Queen have to bother with sending a message to the Borg of her time by sensor dish?  Why not just transition from one place to another, one time to another?

Another serious problem in First Contact again comes down to how writers Ronald Moore and Brannon Braga choose to highlight crew interaction.  Specifically, superficial “movie thinking” undercuts what could have been incredible scenes of conflict and drama between Enterprise team members.  

Here, Patrick Stewart delivers an incredibly well-written Moby Dick speech about the Borg, explaining in detail why he won’t fall back again, why he won’t let the Borg win.  Stewart does a terrific job with the material.  It’s the monologue of an obsessed, driven man, and it works quite effectively in terms of the character we love, even if it seems logical that he would have exorcised these Borg demons already, given the span of time between “Family” and First Contact.

But forget all that. Picard gets called on the carpet and called out for his obsession with Borg… by Lily (Alfre Woodard), a one-time guest star in the franchise.  She goes toe-to-toe with Picard and points out how his pursuit of the Borg doesn’t make sense.  She’s known him for maybe a few hours, when she makes the speech.


I’ll be blunt: this confrontation should have occurred between Captain Picard and Dr. Crusher (Gates McFadden).  She has known Captain Picard longer than anyone else aboard ship, she can speak from experience — not hear say —  that his orders usually make sense, and she boasts the standing as chief medical officer of the Enterprise to stop Picard in his tracks if he is acting in a manner that is dangerous to the well-being of the starship’s crew. 

If this were an original cast Star Trek movie, do you have any doubt that it would have been McCoy calling Kirk on the carpet over his behavior, as he did, explicitly in Star Trek: The Motion Picture(1979), Star Trek II: The Wrath of Khan (1982) and Star Trek V: The Final Frontier(1989), to name just three incidents?  McCoy could do it because he was Kirk’s confidante, and because he had that standing as CMO to question a captain’s behavior.

Again, Crusher – who shares breakfast with Picard every day as we know from the series – is that person in The Next Generation universe.  Yes, Stewart and Woodard are powerful in the confrontation scene together, but it doesn’t resonate deeply in terms of Star Trek history, because Picard doesn’t get checked by one of his own, by one of his crew. These movies are supposed to be about how starship crews work together to resolve problems, right?  Shouldn’t the person who actually knows Picard be the one to question him?  You may recall, I had a similar problem with how Generations used Crusher.  She should have been Picard’s “Nexus” ideal, given their relationship there. And she should do her duty as CMO here, in First Contact. It’s not that I have a thing for Crusher (though I like her just fine).  It’s that as a member of the team, when there is an opportunity to use her character appropriately…she should be thus used.  And she never is.  In any Star Trek movie.  Even Chekov, Sulu and Uhura had moments in the sun in the original Star Trek films when there was opportunity.

I’ve always believed this a major flaw in the Next Generation movies: they give the supporting cast members little to do, and farm out the dramatic work to guest stars inside of established characters.  The Moby Dick scene would have been infinitely more powerful if Gates McFadden – whom we know and love as Crusher – had been given the opportunity to stand up to Captain Picard.  I wrote above how Riker, Geordi and Troi don’t seem equal to the task of countering Cochrane here.  The same is true of Crusher in First Contact: she’s written like a doormat.  She remains on the bridge, without questioning orders, while Lily enthusiastically performs her job as chief medical officer.

This reveals — as we see time and time again – that there’s definitely a pecking order in the Star Trek: The Next Generation movies:  the men get better roles than the women do, and Picard, Riker, Worf and Data get the lion’s share of the drama, while the rest of the characters are afforded only brief moments that play as the equivalent of shtick.  Troi gets to play drunk, for example.  In First Contact, Crusher not only shirks her duty to hold Picard’s feet to the fire over a bad decision, she actually loses a patient (Lily again…) who is under her protection.  That’s the best the writers could come up with for a character who raised a son, overcame the tragic death of her husband, commanded the Enterprise from time-to-time and even headed Starfleet Medical?

In short, for First Contact, the writers decided to go out and invent a woman tough enough to challenge Picard, when a woman already in the Next Generation stable could have done it just as well, and it would have resonated far more with the Trek fan base.  All they needed to do was to write Gates McFadden a decent part.

In the introduction to this piece, I wrote about some careless errors in the film.  Let me name just a few.  At one point, Picard tells Lily the Enterprise consists of 24 decks. Later, Worf’s security chief replacement reports that the Borg control “deck 26.”  If we’re to believe Picard, that deck doesn’t exist.  By looping “24” over the “26” dialogue, this would error would not have occurred.  I just can’t believe that nobody was checking continuity on a major studio’s tent-pole franchise.

Other matters of concern include the origin of Zefram Cochrane.  He is a character from the original series episode “Metamorphosis,” and one with an entirely different look and origin (in terms of home planets, apparently) than what this movie establishes. But First Contact feels no obligation to explain the discrepancies in Cochrane’s biography. 

Also, since when can Captain Picard hear the voices of the Borg?  Is this a common side effect of those who have been separated from the Collective?  If so, did Hugh, the Borg refugees of “Descent” and Seven of Nine also hear Borg voices in their heads whenever they encountered them?

In spite of such problems, Star Trek: First Contact is a highly entertaining movie with many dramatic and visually-appealing high points.  


Prime among these is the zero-gravity sequence in which Picard, Worf and Hunt must battle the Borg on the exterior of the Enterprise hull, on the main deflector dish.  This scene is splendidly-directed, buttressed by incredible special effects, and it features an undercurrent of anxiety throughout, as the Borg – slowly becoming aware of Picard’sinterference – begin to menace the crew as the team works to stop them. 


I remember, circa 1994 or so, I was deeply disenchanted with the Star Trekuniverse and consequently looking back at Space: 1999 (1975 -1977) with much appreciation, because I felt that the world of the Enterprise had become too safe and predictable.  Space adventuring was no longer dangerous.   Now it consisted of vacations on holodecks, endless resources and material wealth, courtesy of replicators, and even families living on the saucer section while exploring the final frontier.  I lamented the fact that not once in Star Trek: The Next Generation or Deep Space Nine up to that point, had any main character been seen in a space suit, actually reckoning with the actual environment of space.  The crew members of Starfleet seemed to me too insulated from danger.

So I was delighted that Star Trek: First Contact included this zero-g sequence and put my qualms to rest, at least momentarily.  The zero-gravity action scene in Star Trek: First Contact reminds us that these men and women are in a dangerous profession, and that even with all the comforts of “technology unchained” in the 24th century, they must still sometimes go out into space with precious few resources to fight enemies, or attempt to repair their ship.   The zero-gravity fight scene is actually my favorite in the film because it is so tense, and because it features so many nice character touches, from Picard’s unconventional cleverness (blasting a Borg into space by shooting the deck of the ship…) to Worf’s “always be prepared” mentality, bringing a blade out into space with him.  It’s terrific stuff.

I also enjoy the climax of Star Trek: First Contact tremendously because it remembers that Star Trek isn’t always supposed to be about battling hostile aliens.  This is one of the reasons why I’m not all that impressed with Star Trek Online. It’s a game about going out to other worlds and fighting aliens, about firing phasers and engaging in battle.

For me, that’s but one small aspect of Star Trek, and not, for me, the one with the most appeal.  Star Trek: First Contact features great battle sequences, but more than that, ends on the high note of first contact.  It shows us an important and inspiring scene in human history, our first, peaceful meeting with extra-terrestrials.  In this case, the humans who broach that contact are fatigued from war, and not “perfect” (like our 24thcentury protagonists).  And yet they lead with trust and peace, and a wonderful, new era is opened up because of their willingness to go out on a limb.  Frankly, I find the final scenes of First Contact absolutely inspiring, reminding us of the better angels of our nature.  We can greet the unknown not with fear, paranoia and suspicion, but with hope and peace and trust. 

In ending the film on this high note, rather than the (admittedly-satisfying) defeat of the villainous Borg, First Contact remembers and honors the highest aspirations of Gene Roddenberry and the Star Trek saga.  Remember “the human adventure is just beginning?” the tag-line of Star Trek: The Motion Picture?  First Contact literalizes that motto, and shows us the wondrous beginnings of man’s odyssey to the stars, beginning with the first moments of brotherhood with another race.  It’s a fantastic and inspiring story-point.


I also appreciate the creativity involved in Data’s subplot in First Contact. I didn’t care for how Data was utilized in Generations…as a veritable bi-polar psychotic. Here, he seems more…balanced.  He faces temptation as the Borg perform an assimilation in reverse.  Usually, the Borg apply mechanical prosthetics to biological skin.  Here, they apply biological skin to a mechanical apparatus.  It’s an interesting idea, especially since Data suggests early on that he can’t be assimilated by the Borg.  The Queen proves him wrong, and in a diabolical fashion that tempts Data.  We never really believe he has turned to the dark side…but as Data suggests, a few seconds can feel like eternity when we’re uncertain of his exact motivations. 


I understand that Star Trek fans are divided on the subject of Frakes as a director.  He gets good performances from the cast here, and manages several action scenes nicely.  Judging by First Contact, he certainly seems up to the center seat…the director’s chair. 

Between the zero-g action, the up-lifting last moments of first contact, and Data’s unique experience being Borgified, it’s largely futile to resist First Contact, a high-point for theNext Generation cast at the movies. 

Movie Trailer: Star Trek: First Contact (1996)

Sci-Fi Wisdom of the Week: Star Trek: First Contact (1996)



” Believing oneself to be perfect is often the sign of a delusional mind.”

Star Trek: First Contact (1996)

CULT MOVIE REVIEW: Star Trek: Generations (1994)

Can one bad concept, executed poorly, scuttle an entire movie?

That’s the primary question to ask regarding the seventh feature film to boast the Star Trek name, 1994’s Generations.

As Trekkers no doubt recall, Generations offers the irresistible lure of combining two generations of franchise characters and two exceedingly popular casts.  The film’s prologue is set in the 23rd century days of Captain Kirk (William Shatner) and crew (in this case meaning Scotty and Chekov), while the movie proper is set some seventy-eight years later, in the era of Captain Jean-Luc Picard (Patrick Stewart) and his stalwart crew (Riker, Data, Worf, LaForge, Crusher, and Troi).  The film’s climax stirs the ingredients together and brings forth both Kirk and Picard to double-team the film’s nefarious villain, Dr. Tolian Soran (Malcolm McDowell).

This sounds like a slam dunk formula for space adventure success, no? 

It is, perhaps, until you consider the mechanism by which the two generations are combined.  While all Star Trek films feature flaws of one type or another, Generations endures seismic contortions to bring together two captains from disparate eras, in the process creating a narrative sinkhole from which little emerges unscathed. 

That sinkhole is called “The Nexus” or “the energy ribbon,” and the script — in true TNG techno-babble fashion — generically describes the outer space phenomenon as a “conflux of temporal energy” that passes through our galaxy every thirty-eight years or so. 

Alas, the Nexus is perhaps the most inconsistent plot device to feature prominently in a Star Trek film, thus causing many more problems than it solves. And because it plays such an important role in the film, logical questions about it are not easily side-stepped or avoided.

In addition, the screenplay by Ronald Moore and Brannon Braga feels schizophrenic.  The book-end scenes involving Captain Kirk  are filled with wit, nostalgia, pathos, and real humor, but the middle sections of the film are slow, tedious and lugubrious. Brent Spiner’s delightful Data is transformed into a clown and a coward by the addition of an emotion chip, and the script badly mishandles the noble Captain Picard too, making him seem emotionally unstable and a sexist prude.  As a feature film introduction to these beloved franchise characters, Generations serves both heroes poorly.

Yet despite such problems, Star Trek: Generations features many memorable and enjoyable moments. The exciting prologue reveals the inaugural flight of the U.S.S. Enterprise B,  and there’s also an impressive action scene involving a saucer separation and planetary crash.  Generations also presents a laudable thematic leitmotif about mortality.  It’s not what we leave behind that’s important, establishes Captain Picard, but “how we’ve lived” that matters.  Picard, Kirk and Soran — in various ways — all embody this search for meaning in life. 

In terms of its cinematic appeal, Generations re-uses the familiar TV sets, but cinematographer John Alonzo does a brilliant and beautiful job of up-fitting them for the silver screen.  The cinematic lighting of these familiar sets lends a beautiful and affecting sense of melancholy to the dramatic proceedings.  Some scenes are literally bathed in apricot sunlight, as though a golden age is burning out, coming to a rapid end.  This too fits both the movie’s narrative (which witnesses an end to Enterprise-D) and the thematic drive, which suggests that “time is the fire in which we burn.”

I’ve re-watched the first five seasons of Star Trek: The Next Generation in the last year or so as part of my continuing retrospective of the series, and discovered a new appreciation for the series…one I didn’t expect to find, but did.  Yet love The Next Generation or hate it, Generations is not a high point in the franchise, rather a testament to the difficulty of moving beloved characters from one format to another.

The New York Times’ Peter Nichols noted that Generations is flabby and impenetrable in places, but it has enough pomp, spectacle and high-tech small talk to keep the franchise afloat.”  I largely agree with the reviewer in terms of the movies flaws and strengths.  Generations really is flabby  (feeling overlong and confusing) and impenetrable (largely because of the Nexus), but the film is also, often, quite spectacular in visualization.  

“A quick run around the block…”

In the 23rd century, Captain James T. Kirk (William Shatner), Captain Scott (James Doohan) and Commander Chekov (Walter Koenig) board the U.S.S. Enterprise-B for its maiden voyage, a short sojourn around the solar system. 

Unfortunately, two El-Aurian ships carrying refugees to Earth have become caught in “The Ribbon” — a dangerous space phenomenon — and require rescue.  The Enterprise, under Captain Harriman (Alan Ruck) is not prepared to meet the challenge, but Kirk and his team step in.  Several El-Aurians are rescued, including Guinan (Whoopi Goldberg) and Dr. Soran (Malcolm McDowell) but during the rescue attempt, Captain Kirk is lost and presumed dead.

Seventy-eight years later, the crew of the Enterprise-D celebrates the promotion of Lt. Worf (Michael Dorn).  Even as Captain Picard (Patrick Stewart) receives grave news regarding his family on Earth, the android Data (Brent Spiner) attempts to become “more human” by installing and activating his emotion chip.

The Enterprise receives a distress call from a nearby Federation facility, and discovers that it has fallen under attack, apparently by Romulans.  A lone survivor is Dr. Soran, who is now working on a powerful Trilithium device — a weapon that can destroy stars — to shift the path of the Ribbon.

As Picard learns, Dr. Soran actually wishes to return to the Ribbon, so that he can enter into an alternate dimension called “The Nexus,” a world of fantasy and bliss where his family still exists.  Allied with Klingon renegades Lursa and B’etor, Soran hopes to destroy the sun in the Veridian system even though it means the deaths of millions of intelligent life forms, and thus rendezvous with his loved ones.

Picard attempts to stop Dr. Soran on a desolate planet surface while Riker battles the Klingons in orbit.  After Picard enters the Nexus, he realizes he must enlist the help of the legendary Captain Kirk…

“Time is the fire in which we burn…”

Star Trek: Generation’s problems begin with the concept of the Nexus.  It is a ribbon of energy that travels the galaxy.  If you happen to be touched by the Nexus, you are transported to an alternate reality without time in which your thoughts dictate reality.

The Nexus/ribbon is incredibly intriguing in concept, and I’ve always appreciated outer space mystery films that deal with altered realities, such as Solaris.  Indeed, you get the sense that this kind of depth is precisely what Generations was aiming for.

The problem is that the rules governing the Nexus are inconsistent.  Follow the logic with me:  According to Guinan (Whoopi Goldbeg), you can’t go to the Nexus.  The Nexus must come to you.  This is why the film’s villain, Soran, is using Trilithium, a quantum inhibitor, to destroy stars.  The accordant changes in gravity in the aftermath of the star’s destruction offer the opportunity to re-direct the ribbon to a planet where Soran is waiting.  There, he can be absorbed by the Nexus and returned to his family.
Yet, at the beginning of the film, Captain Kirk is absorbed into the Nexus (and assumed dead by the rest of the galaxy) after the Enterprise-B enters the Ribbon.  So in this case, you can go into the Nexus.  You can get to it by ship, directly contradicting Guinan’s spoken testimony and Soran’s belief that there’s “no other way” to get inside the Nexus. 
As has been asked by many fans on many discussion boards, why can’t Soran merely fly a ship, or a thruster suit into the Ribbon, just the way the Enterprise B flew into the Ribbon?  If, for a moment, I were to buy this whole “it has to come to you” deal, why not park a spaceship in front of the Ribbon, turn off your engines, and let it just happen.  Same thing with a thruster suit. 
Bluntly stated, there is no need for Soran’s over-complicated plan to put millions of lives in danger by destroying stars.  It’s all a false threat and a contrivance. The film demonstrates, through Kirk’s disappearance, that you can go to the Nexus, and that it doesn’t have to come to you.  Are we supposed to believe Guinan and Soran, or our own lying eyes?
The next inconsistency arises over the use to which the Nexus is put.  Apparently, since the Nexus can shape reality according to thought, those trapped in the Nexus can choose to leave it any time, and return to any point in the timeline.

In the film, Picard solicits the aid of Captain Kirk and opts to return to the point five minutes before Veridian III is destroyed, to stop Soran.  Why would he choose this particular time, and not a day earlier, in Ten Forward, when he first meets Soran aboard the Enterprise?  Worf’s security men could thus arrest Soran, and two star systems would survive.  There would be no casualties, either.  The Enterprise wouldn’t get destroyed. End of story.  Why would any person in his right mind — let alone an incredibly intelligent starship captain — choose to return to a point  in time wherein Soran already holds all the cards, and the die is cast, as they say?

And there’s more. When Picard and Kirk return from the Nexus, they are very quickly outmatched.  In short order, it appears that one of them will have to sacrifice their life on a rickety bridge atop a hill to stop Soran from destroying the star. Thus, I submit, Kirk and Picard should have put their heads together for about five seconds and determined to let Soran win, and permit the Nexus to take them again.  Why?  They’re losing.
They can go back into the Nexus, leave again, pick another time to return to the real universe, and make a second, hopefully better-planned run at Soran.  The Nexus, in fact, offers the possibility of infinite do-overs.  It seems criminal to lose Kirk permanently in this story, when the Nexus allows characters to rewrite time again and again.  I have a difficult time believing that the two best Captains in Starfleet history couldn’t engineer a solution, together, that would spare both their lives and save the universe, given the Nexus’s unique temporal properties. 
In short, never has a gimmick in a Star Trek movie been quite so...gimmicky. The Nexus is a black hole of plot contrivance that sucks away all the good will the film generates.  And it’s not like that good will is that abundant in the first place, in part because of the film’s sour and off-key depiction of the hero.
The Measure of a Man: The depiction of Captain Picard in Generations.

What I appreciate so much about Captain Picard is that his character was conceived as a man and as a captain very different from Captain Kirk.  We didn’t need an imitator…we needed a successor with his own style, approach and personality.  That’s  precisely what the writers and Patrick Stewart gave us in the TV series.  That fact established, Captain Picard as he was in the series is not an easy fit for a Star Trek movie.  He is introspective, occasionally morose, emotionally detached from his crew, and not at all the standard action hero type.

In the series, Picard was always much more effective as a traveling diplomat and mediator than as a starship commander in combat situations.  He surrendered the Enterprise in two of the first four episodes of the series (“Encounter at Farpoint” and “The Last Outpost”), and got his clock cleaned by an eighty year-old, broken-down starship in a war game scenario against Riker in “Peak Performance.”
But Picard’s admirable intellectual and diplomatic qualities don’t really get audiences behind the character in a bigger film setting.  When a Klingon Bird of Prey de-cloaks off the port bow of the Enterprise, Picard’s response here is simply a befuddled “what?!”  He can’t even conceive of the possibility that a Klingon ship could be lurking nearby.  He thus appears unimaginative.  Just compare Picard’s confused, ineffective response in Generations with Kirk’s decisive reaction to a cloaked Klingon Bird of Prey in Star Trek III: The Search for Spock (1984).  Kirk spots the ship before it de-cloaks, and gets in the first licks with photon torpedoes.  Is competence in the center seat too much to expect of Picard?
In Generations, Picard is also handily defeated in hand-to-hand combat with Soran. He fails to stop the scientist’s dastardly plan, and must resort to cajoling Kirk back into action.  Then, Kirk fights Soran and ultimately dies trying to reach a remote control (yes, a remote control).  So not only does Picard fail against Soran once, but the second time around he also gets a Starfleet legend killed because he can’t handle himself in a fist-fight.   Remember, he’s supposed to be the film’s hero, and again, the portrayal isn’t very flattering.
To top it all off, when at film’s conclusion Riker notes that he never had the chance to captain the Enterprise, Captain Picard says, essentially, “don’t worry…we’ll get another one!”  (Really: “I doubt this will be the last starship to carry the name Enterprise).  Again, contrast Kirk’s feelings of guilt and remorse over the destruction of his beloved starship in The Search for Spock with Picard’s nonchalant, off-handed response in Generations. The impression is that Picard couldn’t give a damn that the Enterprise is destroyed. He’s lost ships before (the Stargazer), has done so again, and well, he certainly appears confident he’ll get another shot at command, I guess.  The script provides Picard not one word of regret that the Federation flagship has been destroyed.  And he doesn’t tell a soul, either, at least on screen, of Captain Kirk’s noble sacrifice.
Then, bafflingly, after the moving death of Kirk and the destruction of the Enterprise, the film stops for an emotional scene in which Data cries after discovering that his cat, Spot, still lives.  I wonder why the film could not have stopped, long enough, to feature a memorial service for Captain James T. Kirk, with a moving eulogy delivered by Jean-Luc Picard.  Picard is a man more of words than action, and such a moment would have played to his strengths as a character; his intellect, his ability to contextualize a situation in terms of history and philosophy.   If we get tears and sadness over a cat, why not tears and sadness over a legendary starship commander’s sacrifice?
I maintain that the reason so many fans hunger for the return of William Shatner as Kirk today is because Generations failed so spectacularly to bring adequate closure to the character.  He dies in virtual anonymity –– as if he were never there — on a distant, unheard of planet.  Had Picard eulogized him in a formal service, describing how he had “made a difference…one more time,” the fans would have felt that their hero had been treated with at least some decorum and respect.  His life could have been contextualized and rendered meaningful.
I’m still not through complaining about how Picard is treated in this film, either.  Early on, he is given the news that his brother and nephew have died, and indeed, how awful.  We get a long dialogue scene wherein he weeps and discusses at length the end of “the Picard line.”  This is why we see a Star Trek movie, right?  To watch a character weep in his quarters over the death of family members.  Is Picard so hopeless at interpersonal relationships that he’s given no thought to the idea that he could still have a child?  And isn’t it rather selfish to be worrying about the end of the family line when his sister-in-law has lost something a lot less abstract, namely her husband and son?  Something about this whole scene is way off, in terms of Picard’s character.  He comes off as inappropriately concerned with himself.

And then the final straw is Picard’s Nexus fantasy.  Here, he visits a nineteenth century world, where a prim and proper Victorian woman — one we’ve never seen before — is his wife.  She wears a traditionally frilly 19th century dress and pretty bows and ribbons in her hair, and she dutifully dotes on Picard and his brood of children.  So, we are meant to believe that this brilliant man of the 24th century secretly longs for a demure woman of the 19th century; one to keep his home clean and raise his kids,  You wouldn’t know that he was such a traditionalist from his previous attraction to the rogue, Vash, or from his relationship with Lt. Commander Nella Darren (Wendy Hughes) in “Lessons.”  Do the writers here remember the episode “Family,” wherein Picard was defined as the brother who looked to the stars and the future, while his brother was the conservative traditionalist who looked to the past?

In the choice of fantasy mates for him, Generations transforms Picard — the intellectual renaissance man of the future — into someone who appears sexist to us, now, living here in the 21st century.  It’s a ridiculous choice of fantasy for the character, and one that suggests the writers — after writing for him for so many years — have no absolutely no idea who he is.  The woman in Picard’s fantasy should have been a woman that he respected: Dr. Crusher.  She is a match for him in terms of intellect, opinion and physicality. Why wouldn’t Picard imagine her as his dream woman, particularly after the events of “Attached?” More importantly, why wouldn’t the writers think of Beverly Crusher, now that they were now longer constrained by the “no change” edicts of a weekly series, where you must keep everyone available for future dalliances with sexy guest stars?   Frankly, in this Generations scene Picard comes off as infinitely more sexist than Captain Kirk ever did.  Kirk may want to screw every woman that moves, but Picard apparently desires a chaste doormat for a life partner.  Again, it doesn’t ring true of the man we’d known for seven years and over a hundred adventures.

I also submit that Data is done a grave disservice in the film, begging for his life from Soran, and cackling like a madman.  His belief that his “growth as an artificial life form has reached an impasse” is an interesting element on which to hang a story, but making the android a court jester and sniveling coward hardly does the character a service.    What’s the point?  That to be human is to be an obnoxious, smug jerk?

Again, this judgment is not a reflection on Brent Spiner or on the character of Data as seen in the TV series overall; just a comment on the quality of writing and decision-making that informs Generations.  



“You know, if Spock were here, he’d say that I was an irrational, illogical human being by taking on a mission like that. Sounds like fun!” 

I haven’t pulled many punches here regarding Star Trek: Generations.  The film doesn’t work in terms of science fiction premise, in terms of internal consistency and logic, or in terms of the main characters, primarily Picard.  But, the film does succeed on at least two other  specific fronts: spectacle and commentary on human nature.


It’s funny that Trek fans dislike Star Trek V: The Final Frontier(1989) when, in many ways it felt true to the almost tongue-in-cheek spirit of the original series.  But that film also committed the cardinal sin of being very poor in terms of special effects presentation.  By contrast, Generations doesn’t really capture the spirit of The Next Generation, but proves absolutely thrilling in terms of visual presentation.  The section of the film devoted to the Klingon gambit to destroy the Enterprise is absolutely enthralling, and as jaunty, fun and engaging as any moment in the movie canon.  Furthermore, the separation of the saucer section and subsequent crash on the planet surface is rendered in breathtaking and tense terms.  These moments capture the Star Trek spirit beautifully, particularly Data’s unexpected expletive (“Oh shit…”) as the sequence begins.  A sustained set-piece, the crash of the Enterprise is something that fans have desired to see dramatized for years, and Generations doesn’t disappoint.

William Shatner and Patrick Stewart also prove delightful together in the film.  It really is great to see these two men stand shoulder-to-shoulder, working together and playing off one another.  I only wish the script didn’t have to go through so many contortions of believability and logic to bring Picard to Kirk.  People can criticize Shatner’s acting all they like, but I find his final moments in the role — his acceptance of death — immensely moving.  


I also must acknowledge that Moore and Braga have done an admirable job weaving together some of the thematic, human elements of this particular tale.  In one way or another, Kirk, Picard and Soran all grapple with their mortality, and their legacy in Generations.  For Kirk, he’s done nothing in the Nexus that matters, and to him a life without meaning is not worth living.   It is better of him to die having achieved something important.   Picard, meanwhile, has never devoted his considerable energies to family, and now he wonders if upon his death, he’ll be remembered at all, or if the Picard name will be consigned to dead (rather than living…) history.  And Soran, of course, wants to escape the bounds of mortality and live forever with his loved ones in the nexus.  His legacy is to be remembered here, in reality, as a monster.  Each one of these characters must contend with life and death in Generations, and a viewer can see how that thread affects each of them.  Again, I’ve been tough with the writers here, but in having three primary characters grapple with aging and mortality, Generationscertainly aspires to be Star Trek at its best.  The film has something meaningful and true to convey to all of us.  How do we look at the passing of time?  Are our lives burning up as the days and hours pass? Or are we building up a legacy that will inspire those who come after us?

So Generationsis visually gorgeous (perhaps second only to The Motion Picture in terms of cinematic appeal) and certainly, it hopes to be more than just another movie chapter in Trek history.  Yet the film stumbles over Kirk’s legacy. How can we know that Kirk’s life meant something important if Picard doesn’t share his sacrifice with his own crew and contextualize his sacrifice for us? Generations also trips over Picard’s character, making him seem selfish, incompetent, and sexist.  And the contrived nature of the Nexus damages the film’s sense of credibility and logic almost beyond measure.  The concept is confusing and confused, and Generation suffers mightily for it.  As I noted above, the film feels schizophrenic, lunging from a weeping Picard to a psychotically-humorous Data, and back again.

I am now and shall always be a Star Trek fan.  ButGenerations is not the franchise’s finest hour, and in fact, I rank it very near the bottom of the movie pantheon despite the occasional moments of tremendous spectacle and the worthwhile message regarding mortality. Good thing First Contact (1996) came next.

Movie Trailer: Star Trek: Generations (1994)

Collectible of the Week: Star Trek Soft Poseable Figures (Knickerbocker; 1979)

I always suspected Mr. Spock was actually pretty cuddly, but really…
All kidding aside, 1979 was a great year to be a Star Trek fan, perhaps the best year ever for Trekdom, actually.  The first motion picture was slated for theatrical release, and with it came a slew of merchandising tie-ins.  You had great model kits from AMT, Klingon Happy Meals at McDonalds, trading cards from Topps, new action figures (large and small) from Mego…
…and soft, plush figures from Knickerbocker?
Well, yes.  
Some kids have Teddy Bears.  Other kids have Starship Captains and Vulcan science officers.  
In particular, Knickerbocker released 13 inch tall Captain Kirk (No. 0599) and Mr. Spock (No. 0598) “soft” figures in their Motion Picture-styled pajamas…er, Starfleet uniforms.  Manufactured under “exclusive license” from Paramount Pictures, these figures were made of “all new materials, colored shredded clippings, shredded polyurethane foam, synthetic fibers, and shredded cellulose fibers.”  
Now, don’t you want your kid cuddling that?
Still, as I hope you can detect from the close-ups, the character face molds here are very good, very accurate to the appearance of the actors in the film.
I must confess I have a penchant for weird Star Trek collectibles.  Until last year — when they finally fell apart into crumbly ick — I had a complete set of 1996 Star Trek: First Contact chocolate candy bars.  I could just never bring myself to eat them, because the wrappers were so cool.
Anyway, the Knickerbocker Star Trek “soft” figures fall into the camp of weird Trek collectibles.  Action figures of our UFP heroes are one thing, but soft plush figures?  To sleep with? 
Still, it’s interesting to see Star Trek as part of Knickerbocker’s storied toy history.  
This famous toy company produced Walt Disney, Little Lulu, Holly Hobby, Raggedy Ann and “Krazy Kats” dolls from the years 1925 to 1983, before the company was sold to Hasbro.  It’s kind of neat that Captain Kirk and Mr. Spock joined the pantheon.
Too bad they didn’t make a Klingon, though…